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setting up Ubuntu 12 for Gamestool development
Re: setting up Ubuntu 12 for Gamestool development
For this procedure I've gone with Ubuntu 12.04 32 bit (12.10 runs like poo).
To get the ball rolling lets go over the easiest steps; install Eclipse and Mercurial through the software manager, just crack it open and search for the afore mentioned software.
As of writing Eclipse is at 3.7 and Mercurial is at 1.9.
Re: setting up Ubuntu 12 for Gamestool development
the google testing framework isn't as simple because you can't get it from the package manager. You'll need to follow this guide to download and compile the lib:
http://code.google.com/p/tonatiuh/wiki/ … stForLinux
You'll need to install cmake (which isn't installed along with eclipse), and then use it to configure the make files. Then build it with good ol make.
Once that's done, you'll need to put your headers and lib somewhere. I'm getting rather fond of using symbolic links, which I think should be a common approach for eclipse. I've added the shared directory to the project, so if you didn't put the includes and lib into a directory that your system search by default (IE /usr/include) you'll need to add a symbolic link:
Code:
$ln -s /your_lib_dir eclipse/linux-3.6/lib/some_name
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